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"Kings Indian is a famous style of Chess Opening"
helps you to concentrate and improve your logic.
First 15 Weeks
The Board
The Pieces
The Touch-Move Rule
How the Pawn Moves and Captures
Value of the Pawn
Pawn Promotion
Creating a Passed Pawn
En Passant
How the Rook Moves and Captures
Value of the Rook
How the Bishop Moves and Captures
Value of the Bishop
Light and Dark Squared Diagonals
How the Queen Moves and Captures
Value of the Queen
How the Knight Moves and Captures
Value of the Knight
How the King Moves and Captures
Value of the King
Check
Checkmate
Simple Checkmates
Stalemate
Draws
Castling
Basic Tactics: Forks, Pins, Skewers, and Discovered Attacks
The Six Kinds of Knight Forks
Checkmate with King and Two Rooks
Basic Opening Principles
The Importance of the Center Squares
Controlling Center Squares
Developing Minor Pieces
Where to Put Your Knights and Bishops
Protecting the King
Mistakes in the Opening
Checkmate with King and Queen
Developing the Major Pieces
What to Do with the Queen in the Opening
Connecting the Rooks
Where to Put Your Rooks
Open, Closed, and Half-open Files
Capturing and Exchanging Pieces
Counting Attackers and Defenders
Finding Good Moves: Checks, Captures, and Threats
Follow On Attacks
Rooks on Open Files
Doubled Rooks
Rooks on the Seventh Rank
Back Rank Checkmates
Opposition
Checkmate with King and Rook
Algebraic Notation
Second 15 Weeks
The Three Dimensions of Chess: Time, Space, and Force
Advanced Tactics: Double Check, Deflection, Decoy, and Removing the Defender
How to Promote a Pawn (King and Pawn vs. King)
Pawns on the A and H Files (Rook Pawns)
The Bishop Pair
Strong Knight Outposts
Checkmate with King and Two Bishops
King and Rook vs. King and Bishop
The Importance of Pawn Structure
Pawn Strengths
Pawn Chains
Pawn Majorities
Passed Pawns
The Rule of the Square
Protected Passed Pawns
Outside Passed Pawns
Connected Passed Pawns
King, Bishop and Pawn vs. King
King and Queen vs. King and Advanced Pawn
Pawn Weaknesses
Pawn Islands
Doubled Pawn
Backward Pawns
Isolated Pawns
Hanging Pawns
Pawn Levers and Breaks
Minority Attacks and Pawn Storms
Centralizing the King
Zugzwang
King and pawn vs. King and pawn (Blocked Pawns)
Checkmate with King and Queen vs. King and Knight
Basic Rook Endings